Lessons

The Prompting Playbook

Map the user journey visually

Design isn't about individual screens, it's about what happens between them.

3 min#Lay the Foundation

Design isn't about individual screens, it's about what happens between them. Map the journey from landing on the page to completing the key action.

Think in transitions: What does the user see first? What builds trust? What gives them confidence to act? Where does that action lead? Even a simple 3-step sketch — Hero → Features → CTA — makes your prompts far more effective.

You're not stacking blocks. You're guiding behavior. Every section should have a reason to exist — and a reason to lead to the next one.